Supported interaction variables:

PERSPECTIVE
First, second or third person
MEDIA CONTROLLER
Input device, screen device or system cursor
DEVICE SENSITIVITY
Position, motion and force
INTERPRETATION
Linear, acceleration or inertia
DISENGAGEMENT STATE
Spring return or remain in position
TEXTURE
Discrete, homogenous or notched
DEVICE BOUNDARIES
Bounded or unbounded
# OF CONTROL AXES
1D, 2D or simulated 3D
AXIS INDEPENDENCE
Free or sticky
AXES RELATIONSHIP
Orthogonal or nested

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